Rise of Legends is a Spiritual Successor to Rise of Nations created in 2006 by Big Huge Games, creators of the previous game. Instead of being set on Earth, it is set on the world of Aio, a world of technology and magic. Hack wifi with windows 10. The campaign follows the. Chromecast extension for safari mac. The Holy Ark is the support unit of the Cuotl. Overview Edit. The Holy Ark is a mechanical unit, that protects allied units from attrition damage. It is also capable of healing units within its radius.
By RoLH Staff Aug 19, 2006 |
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This unit is used mainly for resource collection. |
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Showing one of 5 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. This unit protects other units from attrition. This unit requires Sanctuary District to be researched/built. It is created by adding Holy Districts to cities. It is capable of healing units within its radius. Possesses the Channel Power power which enhances the function and effectiveness of buildings nearby. |
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Showing one of 5 Levels. Show all. | |||||||||||||||||||||||||||||||
This is a hero unit. You can only have one of this unit at a time. Its ranged ground attack is an anti-tech attack that does 50% more damage to mechanical unit, and also causes the target unit to slowdown, it is also an attack that sets its target on fire and causes subsequent burning damage. Its ranged aerial attack is an anti-tech attack that does 50% more damage to mechanical unit, and also causes the target unit to slowdown, it is also an attack that sets its target on fire and causes subsequent burning damage. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit is resistant to magical damage. It is resistant to attrition damage. This unit improves with weapons technology research. See Hero Page for details on special powers. |
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Showing one of 5 Levels. Show all. | |||||||||||||||||||||||||||||
This is a hero unit. You can only have one of this unit at a time. Its ranged ground attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that poisons the target unit. Its ranged aerial attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that poisons the target unit. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit is resistant to magical damage. It is resistant to attrition damage. This unit improves with weapons technology research. See Hero Page for details on special powers. |
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Showing one of 5 Levels. Show all. | |||||||||||||||||||||||||||
This is a hero unit. You can only have one of this unit at a time. Its ranged ground attack is an attack that knocks down target units, it is also an attack that causes the target unit to slowdown. Its ranged aerial attack is an attack that causes the target unit to slowdown. This unit is resistant to magical damage. It is resistant to attrition damage. This unit improves with weapons technology research. This unit can not be carried aboard a transport. See Hero Page for details on special powers. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||
This is a mechanical unit. This unit can detect stealth units. It is immune to attrition damage. This unit can not be carried aboard a transport. |
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Showing one of 3 Levels. Show all. | |||||||||||||||||||||||||||
This is a mechanical unit. Its ranged ground attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units. This unit improves with weapons technology research. This unit can not be carried aboard a transport. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||
This is a mechanical unit. Its ranged ground attack is an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units, it is also an attack that knocks down target units. Its ranged aerial attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units, it is also an attack that is inaccurate, and generally lands off target. This unit can attack while moving. This unit improves with weapons technology research. This unit can not be carried aboard a transport. This unit requires Large City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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This is a mechanical unit. Its ranged ground attack is an attack that knocks down target units. It is resistant to attrition damage. This unit improves with weapons technology research. This unit can not be carried aboard a transport. This unit requires Great City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. You can only have one of this unit at a time. Its ranged ground attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that knocks down target units, it is also an attack that poisons the target unit, it is also an attack that causes the target unit to slowdown. Its ranged aerial attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that poisons the target unit, it is also an attack that causes the target unit to slowdown. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit can attack while moving. It is resistant to attrition damage. This unit improves with weapons technology research. This unit can carry other units around. This is considered to be a 'master' unit. This unit requires Great City Tech to be researched/built. Possesses the Reintegrate power which allows the unit to instantly repairs itself. Possesses the Disrupt power which causes a tremendous amount of damage to buildings it targets. Possesses the Gravity Wave power which stuns all units in its path. |
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Showing one of 3 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. Its close combat ground attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units, it is also an attack that knocks down target units. Its ranged ground attack is an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units. Its ranged aerial attack is an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units. This unit improves with weapons technology research. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. Its close combat ground attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that knocks down target units, it is also an attack that poisons the target unit. This unit can trample enemy units, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit improves with weapons technology research. This unit requires Large City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 3 Levels. Show all. | |||||||||||||||||||||||||||||
This is your basic grunt unit. Its ranged ground attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units. Its ranged aerial attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units. This unit improves with weapons technology research. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. Its ranged ground attack is a skilled attack that does 100% vs small, 75% vs medium and 50% vs large sized units, it is also an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units. Its ranged aerial attack is a skilled attack that does 100% vs small, 75% vs medium and 50% vs large sized units, it is also an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units. This unit improves with weapons technology research. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. Kannada god songs free download. | |||||||||||||||||||||||||||||
This is a mechanical unit. Its ranged ground attack is an attack that knocks down target units, it is also an attack that sets its target on fire and causes subsequent burning damage. Its ranged aerial attack is an attack that sets its target on fire and causes subsequent burning damage. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit is resistant to magical damage. This unit improves with weapons technology research. This unit requires Large City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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This is a mechanical unit. Its close combat ground attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that knocks down target units, it is also an attack that poisons the target unit. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. It is resistant to attrition damage. This unit improves with weapons technology research. This unit requires Great City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
By Evolved, One_Dead_Angel
Aug 16, 2006 There are 3 factions in Rise of Legends. The Vinci and the Alin, and the Cuotl.
Alin
The Alin are believed to be one of the oldest races on Aio. The city of Azar Harif is thought by scholars to be the first 'modern' city in all the world of Aio. Over time they (quoted from the Encyclopedia Aio): 'became known as masters of magic, able to pierce the veil between this plane of existence and the next. They were able to conjure up whole armies from nothing (and care nothing for their demise) At the same time, the Alim have trained their warriors to peak physical perfection and incorporated creatures composed entirely of fire giving their military unprecedented flexibility.' At the time, the Vinci are believed to have been living without the aid of magic, in a primitive and almost barbarian fashion, while the Cuotl are believed to have been living in the Jungle's to the East of Alin lands in a way similar to Native humans living in jungles on Earth. However, even though they were the greatest race on Aio, they were almost destroyed when Sawu, a genie, was corrupted by a Cuotl Artifact (Cuotl referring to the False Gods), and turned against the Alin. Strange, supernatural powers allowed Sawu to summon corrupted versions of Alin Units, made of Dark Glass, which almost destroyed the Alin Nation. In the end, it fell to two great Alin heroes, Dakhla - Lord of the Sand - and Damanhur - Lord of Fire - to destroy the Dark Glass Corruption. They buried the City of Mezekesh, which had been captured by the Dark Glass, beneath miles of desert sand.However, in recent times rumours have spread that the Dark Alin have been spotted above the sand once again. This race is an '1001 Arabian Nights' inspired nation. Thusly they have units like Afreets, Giant Scorpions and even dragons. Their architecture draws from and resembles the Middle Eastern Islamic influences with Spires and desert people sensibilities. Their units tend to be weaker than the Vinci on a one-on-one basis in general, despite the aforementioned named units which sound like impressive powerful units.Alin units are broken up into Sand, Fire, and Glass classes, each with its own buildingtype that is used to upgrade its own class of units.Alin units are cheap and fast to get on the field. So their tactics are centered on magic and seem to suit well for hit and run operations. This race seems to be good for people who likes the Rush strategy. |
Rise Of Legends Vinci Guide
Vinci
Rise Of Legends Cuotl
The Vinci are a newer civilisation, using steam powered machines and other Da Vinci themed ideas to power and defend their civilisation. The Civilisation was created by one man, a genius, called the Great Inventor. Since then none but Giacomo have made any great advances in the Vinci Technology. The Vinci have recently split into seperate City-States, with the two main powers being Miana, ruled by Giacomo's brother Petruzzo, and Venucci, ruled by the Doge. There is also another power, the 'air-pirates' called the Pirata. They specialise in Air Travel and Firepower, and may have been recently employed by the Doge, but for what is unknown. Miana is a place of Great Advances, the technological center of the Vinci, whereas Venucci is a place of Military Power and cruelty, where the citizens slave away to create monsters of metal for fighting War. In recent developments, several miners near Miana have died a horiffic death after discovering a strange, magical looking artifact in a large mountain mine. Giacomo and his brother have headed to investigate, along with a small military escort. Though a full out war has not broken out, whispers are carrying far and wide that the end may be near for Miana or Venucci. But other powers are interested in the Vinci, some of which are being manipulated from afar.. Like the name suggests, this race is very much inspired by the idea and inventions of Italianrenaissance genius Leonardo Da Vinci. This esthetic has grown to the Steampunk genre oftendepicted in Japanese anime by the likes of Hayao Miyazaki and Katsuhiro Otomo. The Vinci in the game likewisedraws from all these sources to create a nation that is technological but in an anachronisticVictorian sort of way. Their units in the game are grand, expensive and powerful mechanicalcontraptions and flying machines. This race seems good for those who like a more defensive booming strategy. |
Cuotl
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This unit is used mainly for resource collection. |
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Showing one of 5 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. This unit protects other units from attrition. This unit requires Sanctuary District to be researched/built. It is created by adding Holy Districts to cities. It is capable of healing units within its radius. Possesses the Channel Power power which enhances the function and effectiveness of buildings nearby. |
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Showing one of 5 Levels. Show all. | |||||||||||||||||||||||||||||||
This is a hero unit. You can only have one of this unit at a time. Its ranged ground attack is an anti-tech attack that does 50% more damage to mechanical unit, and also causes the target unit to slowdown, it is also an attack that sets its target on fire and causes subsequent burning damage. Its ranged aerial attack is an anti-tech attack that does 50% more damage to mechanical unit, and also causes the target unit to slowdown, it is also an attack that sets its target on fire and causes subsequent burning damage. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit is resistant to magical damage. It is resistant to attrition damage. This unit improves with weapons technology research. See Hero Page for details on special powers. |
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Showing one of 5 Levels. Show all. | |||||||||||||||||||||||||||||
This is a hero unit. You can only have one of this unit at a time. Its ranged ground attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that poisons the target unit. Its ranged aerial attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that poisons the target unit. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit is resistant to magical damage. It is resistant to attrition damage. This unit improves with weapons technology research. See Hero Page for details on special powers. |
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Showing one of 5 Levels. Show all. | |||||||||||||||||||||||||||
This is a hero unit. You can only have one of this unit at a time. Its ranged ground attack is an attack that knocks down target units, it is also an attack that causes the target unit to slowdown. Its ranged aerial attack is an attack that causes the target unit to slowdown. This unit is resistant to magical damage. It is resistant to attrition damage. This unit improves with weapons technology research. This unit can not be carried aboard a transport. See Hero Page for details on special powers. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||
This is a mechanical unit. This unit can detect stealth units. It is immune to attrition damage. This unit can not be carried aboard a transport. |
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Showing one of 3 Levels. Show all. | |||||||||||||||||||||||||||
This is a mechanical unit. Its ranged ground attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units. This unit improves with weapons technology research. This unit can not be carried aboard a transport. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||
This is a mechanical unit. Its ranged ground attack is an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units, it is also an attack that knocks down target units. Its ranged aerial attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units, it is also an attack that is inaccurate, and generally lands off target. This unit can attack while moving. This unit improves with weapons technology research. This unit can not be carried aboard a transport. This unit requires Large City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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This is a mechanical unit. Its ranged ground attack is an attack that knocks down target units. It is resistant to attrition damage. This unit improves with weapons technology research. This unit can not be carried aboard a transport. This unit requires Great City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. You can only have one of this unit at a time. Its ranged ground attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that knocks down target units, it is also an attack that poisons the target unit, it is also an attack that causes the target unit to slowdown. Its ranged aerial attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that poisons the target unit, it is also an attack that causes the target unit to slowdown. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit can attack while moving. It is resistant to attrition damage. This unit improves with weapons technology research. This unit can carry other units around. This is considered to be a 'master' unit. This unit requires Great City Tech to be researched/built. Possesses the Reintegrate power which allows the unit to instantly repairs itself. Possesses the Disrupt power which causes a tremendous amount of damage to buildings it targets. Possesses the Gravity Wave power which stuns all units in its path. |
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Showing one of 3 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. Its close combat ground attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units, it is also an attack that knocks down target units. Its ranged ground attack is an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units. Its ranged aerial attack is an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units. This unit improves with weapons technology research. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. Its close combat ground attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that knocks down target units, it is also an attack that poisons the target unit. This unit can trample enemy units, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit improves with weapons technology research. This unit requires Large City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 3 Levels. Show all. | |||||||||||||||||||||||||||||
This is your basic grunt unit. Its ranged ground attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units. Its ranged aerial attack is a piercing attack that does 100% vs lightly armor, 90% vs medium and 80% vs heavily armored units. This unit improves with weapons technology research. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. | |||||||||||||||||||||||||||||
This is a mechanical unit. Its ranged ground attack is a skilled attack that does 100% vs small, 75% vs medium and 50% vs large sized units, it is also an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units. Its ranged aerial attack is a skilled attack that does 100% vs small, 75% vs medium and 50% vs large sized units, it is also an accurate attack that does 100% vs lightly, 75% vs medium and 50% vs heavily armored units. This unit improves with weapons technology research. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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Showing one of 2 Levels. Show all. Kannada god songs free download. | |||||||||||||||||||||||||||||
This is a mechanical unit. Its ranged ground attack is an attack that knocks down target units, it is also an attack that sets its target on fire and causes subsequent burning damage. Its ranged aerial attack is an attack that sets its target on fire and causes subsequent burning damage. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. This unit is resistant to magical damage. This unit improves with weapons technology research. This unit requires Large City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
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This is a mechanical unit. Its close combat ground attack is a pounding attack that does 100% vs large, 75% vs medium and 50% vs small sized units, it is also an attack that knocks down target units, it is also an attack that poisons the target unit. This unit's massive size, causes trample damage to enemy units around it, it is also an attack that knocks down target units, it is also an attack that stuns its target. It is resistant to attrition damage. This unit improves with weapons technology research. This unit requires Great City Tech to be researched/built. Can be upgraded with the Personal Shield power which can absorbs some damage for the unit. It requires Judgement to be researched. Can be upgraded with the Personal Cloak power which makes this unit invisible for a short time. It requires Zeal to be researched. |
By Evolved, One_Dead_Angel
Aug 16, 2006 There are 3 factions in Rise of Legends. The Vinci and the Alin, and the Cuotl.
Alin
The Alin are believed to be one of the oldest races on Aio. The city of Azar Harif is thought by scholars to be the first 'modern' city in all the world of Aio. Over time they (quoted from the Encyclopedia Aio): 'became known as masters of magic, able to pierce the veil between this plane of existence and the next. They were able to conjure up whole armies from nothing (and care nothing for their demise) At the same time, the Alim have trained their warriors to peak physical perfection and incorporated creatures composed entirely of fire giving their military unprecedented flexibility.' At the time, the Vinci are believed to have been living without the aid of magic, in a primitive and almost barbarian fashion, while the Cuotl are believed to have been living in the Jungle's to the East of Alin lands in a way similar to Native humans living in jungles on Earth. However, even though they were the greatest race on Aio, they were almost destroyed when Sawu, a genie, was corrupted by a Cuotl Artifact (Cuotl referring to the False Gods), and turned against the Alin. Strange, supernatural powers allowed Sawu to summon corrupted versions of Alin Units, made of Dark Glass, which almost destroyed the Alin Nation. In the end, it fell to two great Alin heroes, Dakhla - Lord of the Sand - and Damanhur - Lord of Fire - to destroy the Dark Glass Corruption. They buried the City of Mezekesh, which had been captured by the Dark Glass, beneath miles of desert sand.However, in recent times rumours have spread that the Dark Alin have been spotted above the sand once again. This race is an '1001 Arabian Nights' inspired nation. Thusly they have units like Afreets, Giant Scorpions and even dragons. Their architecture draws from and resembles the Middle Eastern Islamic influences with Spires and desert people sensibilities. Their units tend to be weaker than the Vinci on a one-on-one basis in general, despite the aforementioned named units which sound like impressive powerful units.Alin units are broken up into Sand, Fire, and Glass classes, each with its own buildingtype that is used to upgrade its own class of units.Alin units are cheap and fast to get on the field. So their tactics are centered on magic and seem to suit well for hit and run operations. This race seems to be good for people who likes the Rush strategy. |
Rise Of Legends Vinci Guide
Vinci
Rise Of Legends Cuotl
The Vinci are a newer civilisation, using steam powered machines and other Da Vinci themed ideas to power and defend their civilisation. The Civilisation was created by one man, a genius, called the Great Inventor. Since then none but Giacomo have made any great advances in the Vinci Technology. The Vinci have recently split into seperate City-States, with the two main powers being Miana, ruled by Giacomo's brother Petruzzo, and Venucci, ruled by the Doge. There is also another power, the 'air-pirates' called the Pirata. They specialise in Air Travel and Firepower, and may have been recently employed by the Doge, but for what is unknown. Miana is a place of Great Advances, the technological center of the Vinci, whereas Venucci is a place of Military Power and cruelty, where the citizens slave away to create monsters of metal for fighting War. In recent developments, several miners near Miana have died a horiffic death after discovering a strange, magical looking artifact in a large mountain mine. Giacomo and his brother have headed to investigate, along with a small military escort. Though a full out war has not broken out, whispers are carrying far and wide that the end may be near for Miana or Venucci. But other powers are interested in the Vinci, some of which are being manipulated from afar.. Like the name suggests, this race is very much inspired by the idea and inventions of Italianrenaissance genius Leonardo Da Vinci. This esthetic has grown to the Steampunk genre oftendepicted in Japanese anime by the likes of Hayao Miyazaki and Katsuhiro Otomo. The Vinci in the game likewisedraws from all these sources to create a nation that is technological but in an anachronisticVictorian sort of way. Their units in the game are grand, expensive and powerful mechanicalcontraptions and flying machines. This race seems good for those who like a more defensive booming strategy. |
Cuotl
The Cuotl possess Technology so advanced it is like Magic. The technology was brought by the false gods of the Cuotl, Aliens whose Spaceship crashed onto Aio thousands of years ago. The gods were not seen for a thousands years, according to some accounts. In any case, they brought an artifact to Aio which corrupted Sawu and almost destroyed the Alin, although unintentionally. When they did emerge from the crashed Spaceship, they used fear in the locals of them to stop any resistance, while they (Xil, Shok and Czin) killed everyone in power and set up themselves as Gods. Each god has different 'powers'. Czin is the god of death, and so he has fearsome poisoning and destruction powers. Xil is the god of the Sun, and so has powers to call down beams of light, setting fire to and even melting many enemies! Shok is the god of Storm, and has powers over the sky, such as Hurricane, Lightning and Thunder. They used the advanced technology their civilisation posseses to create very powerful units, which are themed on each god - Death Snakes for Czin, Storm Disks for Shok, and Sun Idols for Xil and so on. There is a rebel group called the Fallen who use captured technology to oppose the Gods, but they are no real threat to the Gods, although they may become one.. The race is inspired by the Mayan civilization as the name implies, but in Rise of Legends theytake their origins from conspiracy theorist works like 'Chariot of the Gods'. The Cuotl, thusly isan advanced alien race that crashed on the planet of Aoi, where the Alim and the Vinci were at war.The Cuotl survivers with their magic like advance technology, subjugated some of the local inhabitantsand set themselves as gods. So they start of fairly weak with 'native troops', but later gain accessthrough their mastery of energy to powerful megalithic monstronsities to destroy their opponents. Thisrace would probably be best described in RTS terms as a boomer. |